MY AUTISTIC SELF | A Walking Simulator Game
A downloadable game for Windows and macOS
This is a game focusing on the autism.
We narrow it down and try to experience the following points.
1. Communication -- Hard to put words into sentences.
2. Recognition -- Focus on details.
3. Reception -- Automatically amplify or silent the sounds.
4. Reconstruction -- Different ways to reconstruct the world: through arts, music, geometrics, physics, numbers, etc.
Designed and Made by a team -- Roy, Sophie, Billy, Binna.
( For Mac players, if you have problem opening our game, refer to this article. Have fun! )
Status | Prototype |
Platforms | Windows, macOS |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | royyang, binnalee, chooseimage |
Genre | Role Playing |
Tags | 3D, autism, Unity, Walking simulator |
Development log
- Game Development and TestingDec 10, 2021
- Dev-log-ClockRoomOct 28, 2021
- My Autistic Self Devlog | Balloon Room and LandscapeOct 22, 2021
- DevBlog & Postmortem of Ability System and Something else about the Clock Room a...Oct 21, 2021
Comments
Log in with itch.io to leave a comment.
I love love love games that throw you into a storyline like this. The visuals were fantastic and the abstract imagery really sets the player up for a unique playing experience. What a wonderful concept, you did it very well.
This is such an immersive experiential game. I like the experience traveling in the hills. It is like traveling on the moon and watching the sceneries on the way. I think you could incorporate more interactive objects in the game.
Love the small icon embedded in this game. They are all so instructive!
I love the game visual so much and the abstract style of this game is really attractive to me. It gives me calmness and wanted to see it develops further!
The narrativization and abstraction of the game was extremely impactful and struck a chord with me. I loved the aesthetic design of the game. The virtual world's were well created and the visual depth was great. Given the abstraction of the idea, i feel like it would be a fun exercise to develop this game into a VR experience.
Loved the abstraction of the concept and everything was very well thought out. I think it is a very unique take on the topic and it reminds me of VR video experiences. You guys put a lot of work in developing this game and it definitely shows!
Beautiful aesthetics and they're a good visualization of the concept you have. It's a hard topic to talk about and make a game out of but I think you did a wonderful job.
The concept of this game is amazing, before this I did not think that the concept form of the game could be made like this, but this game has given me a new perception. And the whole game is very high integrity, as a player, I can feel the purpose that the game wants to convey to me, the game's overall visual is also my favorite style.
The choice of concept was bold as it is sensitive and is very taboo. You guys did a great job of tackling this topic in a non-offensive and interesting way.
I love the game visual. I really love the scene of communication, which is very beautiful. When I saw these scenes, I seems to enter another dreamy world.
This game was very meticulously done. I appreciated that you worked on a concept that hasn't been addressed much in playful media.
Beautiful level design and world building. The atmosphere is very cohesive and feels great to play around in. The message of the game you are attempting to portray is also quite beautiful, though can fell abstract at times.
This game was incredibly beautiful, I was perhaps lacking a little context and clarity from the game alone, but after listening to you talk in class and reading this page I found myself enjoying the creative and abstracted ways you approached this topic. The best part of this project, for me, was the stunning visual nature of the worlds you created. They were wonderfully composed and the use of space, light and color made me enjoy this game a lot.