Failures (What went wrong)
beLEAF in yourself » Devlog
I am currently writing this at 5:46am… So maybe you can imagine that a few things went wrong. We were overconfident in our ability to finish things the day before the project was due, which created a very stressful environment in which to work. It also damaged our ability to create meaningful details and playtesting and improve on a more complete version of the game.
Get beLEAF in yourself
beLEAF in yourself
Status | In development |
Author | royyang |
Genre | Platformer |
More posts
- GamePlayDec 08, 2021
- Future Development (If you were to continue working on this game how would you i...Dec 08, 2021
- Lessons Learned (What did you learn from your failures or how did you overcome t...Dec 08, 2021
- Successes (What went right)Dec 08, 2021
- Playtesting feedbackDec 08, 2021
- Design docs, development images, notesDec 08, 2021
- The development process overallDec 08, 2021
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